Hey @Celcius3! Have you tried changing the material for your sprites? You can switch to MaskedLitSpriteMaterialEmissive and adjust the emissive parameter. Check out this post on the topic!
Hey @Celcius3! Have you tried changing the material for your sprites? You can switch to MaskedLitSpriteMaterialEmissive and adjust the emissive parameter. Check out this post on the topic!