Need Help: Edit Consumable Food Blueprint, Save it, and Add to single player.

Could be related to the update they posted a few days ago: “As of v190, Mods need to have their PrimalGameData asset contain the string “PrimalGameData” at the START of the asset name, in order to function properly on dedicated servers and be listed in the “Mod” section of the UI (such as “PrimalGameData_MyModWhatever”).”