I am new to the Ark modding community so I apologize if I’m asking questions that are very basic. I want to create a new type of structure which is a “Personal Vault”. The idea of this vault is that it’s a single structure, but every player who accesses it has a unique inventory and the player will only see the items that they deposited, and each player would have their own slot cap on the inventory. I have been looking through all the available options and I’m struggling to come up with a strategy here. I was thinking I could do something like make a new component which has a HashMap which maps player ID to an inventory component, and any time the structure’s inventory is requested, the request is forwarded to the specific player’s inventory component. But in order to do that, I would need to forward the inventory request to another object and I’m not sure that’s actually possible. If anyone can think of a strategy for possibly accomplishing this sort of task, or maybe just a nudge in the right direction, it would be greatly appreciated. Also please let me know if you would like more clarification on my project. Thank you.