Need help creating a third person platformer in VR like luckys quest

I treated myself to the Quest 3 at Christmas, my first VR machine, and it has blown me away. I’m 40 this year so seen practically everything in gaming, to me this is the biggest leap since the Snes to N64.

The game that has impressed me the most is Lucky’s Tale. It transports you into the 3d platform world, whilst still keeping video game controls at the heart, no gimmicks etc.

Due to my admiration for this, especially the camera used on the game, I am wanting to delve back into creating games (I have done bits over the last 10 years), ultimately to make games for myself and son.

In looking to recreate something like Luckys tale (again in terms of the camera, which follows you like a camera man is filming it, allowing you to just looking around with your head and take in the world) , what would be the best platform for me to use, Unreal or Unity?

In terms of programming, I would be much more comfortable to use visual scripting like blueprints, but ultimately I would like to use the engine that will be easiest to achieve a game like this. Also is there any difference in Performance for the Quest 3.

Any advice /help on which program to use would be much appreciated, along with any advice on how to replicate the camer, eg guides/youtube videos.

Thanks in advance