Hello! I just started working on a visual novel using Unreal Engine 5, and I need some guidance on creating a pause menu.
First, I want to say that I started with Unreal Engine 5 and game programming in general only three days ago, so I’m sorry if I talk some nonsense. My visual novel has the main protagonists, but the player only interacts with the story by clicking on choices - there is no direct control of the characters using WASD or other inputs.
I have searched for tutorials on how to create a pause menu for a text-based visual novel in Unreal Engine 5, but most of them involve controlling a character, which is not applicable to my project. Can you please provide some guidance on how to create a pause menu for a text-based visual novel in Unreal Engine 5?
Thank you so much in advance for your help.