This should be an easy thing, but I can’t seem to get anything to work for what I’m trying to do.
All I need is to create a list called “OneHandedSwords” add item names to the list, then get the currently equipped weapon to compare to that list to see if it’s a one handed sword.
I know this is a simple thing but everything Ive tried, including enums just keeps returning the first or last name in the enum, and blahblahblah… Sorry but I’ve literally spent all day trying to figure out such a simple thing but everything explained that Im trying is not working.
All I need to do is set or not set a variable depending on what type of weapon is selected. You’d think there would be a tuturial on this but all I get is 1000000 tutorials about how to “swap” weapons, which is not at all what I need here.
I need this variable set or not set so I can send it to the animbp to choose animations for that weapon type.
What the heck did I miss here? Create a list, get an item and see if it’s in that list… it shouldn’t be this hard to dig up at least something for such a simple process but apparently I’m just not googling correctly.