I have attached a demo video of what I want my game to be. It will be a 2D iOS app where the user swipes their finger to shoot the puck at a randomly placed net.
I made the video with After Effects, but I would like to use Blueprints to make the game. Any help would be much appreciated.
Should be pretty easy to create.
Just learn the basics of the engine and after that you will be abel to create it -> you will have to create spawn points + a system that spawns the object randomly (random integer node), a thing that detects if the player has hit the target + adds points (just some variables and a trigger), movement of the ball (move to location, set actor location,…)