Hello!
First, my English is very not good, so sorry for mistakes.
I am creating a FPS game on UE4.19 & with the UWP GitHub branch.
I want to publish it on the Microsoft store, so I purchase a UWP dev account.
But when I am exporting for UWP platforms, it’s always write “Packaging failed !” after 2 seconds of working.
I think it’s because I don’t create my .pfx certificate well. I don’t know how to create one!
Please, if you can help me for create a .pfx certificate or you know why the export crash, HELP ME! I am searching on the Web about 2 months and I find nothing that works fine.