Need Help ! Collision weird behavior

Hi guys, i need some help
when i started playing my game everything is working correctly but for a while my actor’s collsion stop working. i have more than 1 collsions on the actor all of them not working like something turns it all off. im not sure if this is a bug ? because all collsion setting is still correct its not happen everytime i played and after debuging more once its happen collision still working when i move my actor to area at between axis x 0 to 1000,y 0 to 1000 beside this area collision not working and if it has worked before it should not get the collision result as “none” (from my attached photo) right ? so what cause the collision set to “none” and Is there a way to reset this behavior in blueprint ? im quite sure all of my collsion’ profile was correct