Hi.
I end create game and it time to build and package. After first try and 5 hour calculate, everything in project is broken. I will show only critical errors after build (by my opinion). Really I don’t understand what it all mean:
rocket has the same level built data GUID as Cabine . A new GUID is assigned to the later one. All previously built lighting is invalidated and the level needs to be resaved.
rocket has the same level built data GUID as underground . A new GUID is assigned to the later one. All previously built lighting is invalidated and the level needs to be resaved.
Palace has the same level built data GUID as Ocean . A new GUID is assigned to the later one. All previously built lighting is invalidated and the level needs to be resaved.
rocket has the same level built data GUID as Vulkan_Dungeon . A new GUID is assigned to the later one. All previously built lighting is invalidated and the level needs to be resaved.
Palace has the same level built data GUID as Desert . A new GUID is assigned to the later one. All previously built lighting is invalidated and the level needs to be resaved.
Palace has the same level built data GUID as Losevul . A new GUID is assigned to the later one. All previously built lighting is invalidated and the level needs to be resaved.
Palace has the same level built data GUID as Cabinet . A new GUID is assigned to the later one. All previously built lighting is invalidated and the level needs to be resaved.
Palace has the same level built data GUID as Rosbenvelburg . A new GUID is assigned to the later one. All previously built lighting is invalidated and the level needs to be resaved.
rocket has the same level built data GUID as Magic_Lab . A new GUID is assigned to the later one. All previously built lighting is invalidated and the level needs to be resaved.
rocket has the same level built data GUID as Magic_Labirint_2 . A new GUID is assigned to the later one. All previously built lighting is invalidated and the level needs to be resaved.
I have a copy to restore project. Any help is appreciated . In my game all levels hidden in editor, but builder demand all shown, or invalidate level data… Should I build all levels separately? If I move them, I affraid all animations will broken, they linked to exact coordinates.
By the way, some levels not appear in compilation queue…