bonsoir Maelu999,
Try adding this after the SetRelativeLocation():
cam->SetRelativeRotation(FRotator(0,0,90));
If that’s pointing in the opposite direction, change the Yaw to -90 instead of 90.
bonsoir Maelu999,
Try adding this after the SetRelativeLocation():
cam->SetRelativeRotation(FRotator(0,0,90));
If that’s pointing in the opposite direction, change the Yaw to -90 instead of 90.