Need help applying physics to a selected list of random objects

Hello,

I’m just wondering if there is a way to apply physics to random object which are practically a copy of one modified cube (of course there will be a delay between each). I know how to enable/disable physics in a blueprint but selecting a list of object and selecting one of them randomly is the part that I don’t really know how should I do it.

Thanks in advance,

Thank you so much!!! It worked!!

:slight_smile: