i am trying to apply texture seamless, but not getting any idea about texture coordinate, like in blender we have generated texture coordinatem do we have same in unreal engine,
I tried a lot with uv, scale, texture corrdinate, unwrap, but didt get solution ,need help
This ( the default in Blender ) would be fine
Or ‘cube projection’
ya its right, but i want to make it modular piece and apply the texture in unreal
is there any generated texture coordinate node in unreal engine ? like in blender ?
Nearly, you write it to the mesh
then import it to UE.
i want to import this single pizza shape piece and make duplicate of it in unreal and apply seamless texture
Then use world aligned texture
ohhh, thats great !!! thanks for this solution , its working now