Need Hekp !!!!! How to apply seamless texture to modular piece of circle shape.


i am trying to apply texture seamless, but not getting any idea about texture coordinate, like in blender we have generated texture coordinatem do we have same in unreal engine,
I tried a lot with uv, scale, texture corrdinate, unwrap, but didt get solution ,need help

This ( the default in Blender ) would be fine

Or ‘cube projection’

ya its right, but i want to make it modular piece and apply the texture in unreal


is there any generated texture coordinate node in unreal engine ? like in blender ?

Nearly, you write it to the mesh

then import it to UE.


i want to import this single pizza shape piece and make duplicate of it in unreal and apply seamless texture

Then use world aligned texture

ohhh, thats great !!! thanks for this solution , its working now