Need Hekp !!!!! How to apply seamless texture to modular piece of circle shape.


i am trying to apply texture seamless, but not getting any idea about texture coordinate, like in blender we have generated texture coordinatem do we have same in unreal engine,
I tried a lot with uv, scale, texture corrdinate, unwrap, but didt get solution ,need help

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This ( the default in Blender ) would be fine

Or ‘cube projection’

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ya its right, but i want to make it modular piece and apply the texture in unreal

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is there any generated texture coordinate node in unreal engine ? like in blender ?

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Nearly, you write it to the mesh

then import it to UE.

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i want to import this single pizza shape piece and make duplicate of it in unreal and apply seamless texture

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Then use world aligned texture

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ohhh, thats great !!! thanks for this solution , its working now

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