Need FX Artist for work on Kickstarted FPS title Midair

NOTE: We’re looking to make a decision quickly, so please reach out ASAP in this thread, in a PM, or via [EMAIL=“”]email and include your portfolio/resume, your email address, and an IM contact method (e.g. Skype, Hangouts, etc.).

Midair is an extremely fast paced first-person shooter for the PC inspired by games like Tribes and Legions. The game features high-flying freedom of movement, physics-based weaponry, and player choice. Fans of FPS-Z games will feel right at home, while players new to the genre will experience a challenge that breaks the mold of traditional mass-produced shooters. We were Greenlit by the community in under 7 days, were Kickstarted in June 2016, and hit Steam Early Access in September of this year. For images, videos, and more, check out our website.

We’re looking for a FX artist with plenty of experience in UE4 to join the team and work on FX for weapons, vehicles, and more. We’re a distributed team, so it is assumed you will be working remotely.

Thank you!
Chris & The Midair Team

Bumping this because we have additional work needed.