Hello all,
Im very new to this! Can i get some pointers ? I am trying to make a level where we need to pick up an object and plcae it and want to know what cubes are plcaed in conjuction to one another . i figured out the picking up and placing part , but how to build the rest? how do i know which cube is placed next to which cube. can any one please help me?
Thanks in advanced!
Each cube could have a collision box bigger then the cube mesh and handle OnBeginOverlap event and check which was the actor (cube) that overlapped.
Something along this lines…