Now UE4 Has FDesktopPlatformModule and FFileHelper
But I didn’t see some function can delete file or create directory
And more complete file operation.
In my project I will save some assets, but sometime I need delete some assets
or create directory for different kind data.
And I need the C++ function can cross-platform in popular platform
like android IOS Windows Mac etc…
Could UE4 Team add more useful cross-platform function in FFileHelper class?
Hi damody,
I have put in feature request UE-17407 for this. I will update this thread when I have more information regarding its status.
Thanks!
Hi damody,
Your request has already been closed with this response: IFileManager does everything already.
Good luck!