I have some prior experience building environments in Unreal Engine, but I don’t have any experience with recording or the Film/Video templates. I’m not sure how much of what I want to do is possible directly in UE5, so I’m hoping for clarification and maybe some guidance on where to start and which template might be best suited.
Here’s my setup: I have an animated PNG character that I record in OBS (outputting as MP4, but I can change formats if needed). My goal is to chroma key the background so that only the character is visible, and then place that video of the character into my UE5 environments.
The bigger picture: I want to make short sketches using these “PNG characters” inside 3D environments I build. The recordings capture the character’s lines and movements (gestures, leaning, swaying, etc.), while Unreal would handle things like walking from point to point or interacting with the environment. For scenes with multiple characters, I’d like to sync up different recordings so they play out together, then record the full scene as it happens in-engine.
So my main questions are:
1. Is it possible in UE5 to bring in video that has been chroma keyed so only the character shows up?
2. What’s the best way to sync multiple character recordings to play together in a scene?
3. What’s the recommended workflow/template for recording the final scene once everything is choreographed?
Thanks in advance for any pointers.