Need Bent normals sample files and more info please.

Thank you, however I think the document is still not clear to me yet, for instance:

1 - How do you plug bent normals? in the doc i only see a node plugged to nowhere.

2 - do i still need my normal maps along with bent normals?

3 - how do you plug it in order to occlude reflections as well as all the rest, does this automatically happen when you plug it into AO? how do you plug it into AO? etc…

I think just making a simple file similar to the robot asset they used would be easier to figure out. or at least a full screenshot of the entire material graph and some notes.

Lastly they mention in the doc that you could do this in substance painter, but like you i couldn’t find the settings, perhaps a hint or some explanation there by Epic or someone can help us both.

Thanks again.