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Need an example for minimal 3d Box/Cube rendering using UCustomMeshComponent

Hi,

Can anyone please share his/her C++ code/project for minimal 3d Box/Cube rendering using UCustomMeshComponent.

Regards
Mughal

Hi

You can check this article for ProceduralMeshComponent example
https://wiki.unrealengine.com/Procedural_Mesh_Component_in_C%2B%2B:Getting_Started

allo ue team and fellows

its my first hands-on in ver 4.13 with procedural mesh component as per code from A new, community-hosted Unreal Engine Wiki - Announcements and Releases - Unreal Engine Forums and got a triangle but its BLACK though vertexColors(100, 100, 100, 100) are specified i reckon its white.

please advise.

regards
daniel