I can see cheating as a big problem if you are attempting to monetize in game microtransactions.
I believe the lobby needs to be solid, or how clients join the host’s game, such that people cannot randomly join the host’s game and trash their game experience.
Otherwise, I feel if people are going to cheat to get around some quest or story element because it is “difficult”, they are just hurting themselves and reducing the overall intended gaming experience.
Thoughts??? Your experiences?