Need a quick hand with making an object fall

Hey, I need a bit of help with making a spike fall thus, here’s what I have right now:
I’d like the FallingSPike to fall on the Z axis, I dont think I need help with the emitter at this point I think.

Thanks in advance!
Kind Regards!

Okay, emitter’s working :), still have problems with making the spike fall to the ground and beyond… :confused:
Here’s teh BP for the emitter: