I used this tutorialforums.unrealengine.com/showthread.php?4093-Experience-System-with-working-HUD and it works fine but i cant seem to get UMG to register the values right. i can get the xp bar to start off empty but i cant get it to reset after max xp for that level was reached. i know the system is working since i got it set up to register when you reach a new level with a event tick in place to give 35xp every 2 secs and when you reach a level to print “you have reach level” 1 or 2 ect depending which level your at
heres a screen shot of where im stuck. they use a dynamic material for the tut but i was trying to convert it to work with UMG but no matter what i plug into it i cant seem to get the bar to reset.
updating my post here i got the text to register the xp gain and amount needed to next level but the progress bar wont up date back to being empty after its been filled
that dont help here since the issue is that instead of a simple xp system this has a math curve to allow for xp to grow as you level not stay the same
other wise id be all set thanks though .
err scratch the bar filling all the way fixed that by switching the whole system to floats and adding a 0-1 covert which fixed the bar filling all the way but sitll getting -numbers which i cant seem to figure out how to get rid of