Need a Help

Hi!

Has anyone else managed to get Niagara to render correctly in VR with instanced stereo ON?

When stereo is turned ON, the particles render incorrectly (flickering) like each eye is a different position…

This issue has been happening (in different forms) since 4.21 and is still here in 4.23.
It makes using Niagara impossible in VR, since we can’t afford to turn off instanced stereo… which is a real shame given the possibilities it could open.

I’ve entered a new bug report and waiting to hear from QA, but if you’ve had any luck getting it to work please let me know

We working on VR project too.
Same problem with particles and niagara.
We turned off instanced stereo
Waiting for 4.24

Ok, well 4.24.2 came and went and this problem is still alive and kicking. Stereo Instancing and Niagara is still flickering, rendering wrong axis, duplicating emitters on wrong axis…etc. Same behavior as it’s always had since it came out. Now showing a fix scheduled for 4.25. Keep in mind it showed the fix scheduled for 4.23 and 4.24 too.