Elevate your game's interactivity with the Dynamic Focus & Scanner System. Designed as a standalone Actor Component, this system allows you to turn any character into a high-tech scanner with a single click. It combines cinematic camera effects, holographic visuals, and a robust data retrieval system into one optimized package.
📌KEY FEATURES:
Plug & Play: Simply add the AC_FocusMode component to your character. No complex rewiring required.
Focus Mode: Smooth camera zoom, vignettes, and chromatic aberration effects seamlessly integrated.
Smart Scanning: Uses Sphere Tracing and Dot Product calculations to detect objects precisely within the player's view.
Holographic Visuals: Beautiful "Unlit" shader materials that look perfect in Day, Night, or Auto-Exposure scenes. Includes "Pulse" and "Highlight" effects.
Audio State Machine: Advanced audio logic that prevents sound overlapping/looping bugs. Supports distinct cues for Focus Start, Loop, Scan, and Success.
Data-Driven: Uses a modular Interface (BPI_Scannable) system. Retrieve Loot, Story, or Enemy data without hard references (Cast-Free Architecture).
Fully Customizable: Control Scan Radius, Duration, Colors, Sounds, and UI offsets directly from the Details Panel.
Optimized: Event-Driven logic. Zero bloat, keeping your frame rate high.
🔨TECHNICAL DETAILS:
Blueprints: Component-based, commented, and organized.
Network Replicated: No (Single Player focused, extensible).
Input: Enhanced Input System ready.
Platform: Windows / Mac / Console friendly.
The UI sounds used in this project were sourced from sites like Pixabay.
🎥 SHOWCASE | 📜DOCUMENT