Necro's Bone Box

@Tonkys: the average for the skulls is 14k-15k, but every bone has 3 LODs. I realize that having a 15k base mesh would make it difficult to use a bunch of the bones in one scene, so I’m going to be working on some much lower poly versions of some of the skulls/bones soon. That way, for instance, you’ll be able to have piles of skulls littering the ground that are low poly, but you can still use the higher poly skull for more detailed decoration (ex. sitting on a shelf in a wizard’s library, where you can walk right up to it at eye level and get a good look).

Edit:
The regular (not skull) bones average 8k, and also have 3 LODs.

What is on your list so far?
I could really use some ribs or a backbone.

@Urm92: There aren’t currently ribs or backbones in the pack, but they’re on a todo list. I have a cow backbone that’s pretty much intact that I’m working on scanning, and I have a half-sized human skeleton replica that I just got. The problem with the human skeleton is that I’ll have to split it up into it’s individual bones to scan it. Also, it’s clean plastic, so it hasn’t been scanning very well. I’ll have to find a way to stain it. Because of those problems, the human bones won’t be in the upcoming update (well, maybe a femur if it scans well).

That sounds promising. Thank you! :slight_smile:

Photoscan of another bone I’m working on for the update, cow spinal column:

a3858ed47a0f4a20f3b1cf15bfd260bb45765fb6.jpeg

Necro’s Bone Box is currently on sale for 25% off ($14.99). Sale ends Sunday.

Back to work on the upcoming update after a break. New skull in zbrush, pre-cleanup:

New update is live! Added 4 new meshes: cow_spine_01, human_skull_02, cow_leg_shard_01, and deer_antler_01 (with left and right variants). Also got more aggressive with LODs on the cow leg bone and cleaned up its textures (they were wasting too much UV space).

c61e9b9ba7a0dda8b90cfb98cee207a959fc4583.jpeg

Working on a new update for the pack. First item in the pipeline is a new boar jaw bone:

e7dd53f5c862257dfcc140c5085ab26d5ef657d9.jpeg

The above shot is a rough photoscan. Still needs to be cleaned up in zBrush. In addition to the jaw bone, I’m planning on doing a really low poly version of the human skull for use in bone piles (the skull already has LODs, but I want something that you can throw around in a scene in large numbers).

Necro’s Bone Box is 50% off today only (Cyber Monday)! Who doesn’t need bones?

Added a new cow rib bone to the pack, as well as a low poly version of the human skull and the human femur. This will let you scatter more of them around! Pic below shows a few piles I’ve created, as well as The Bone Throne. For extra fun, enable physics on the human skulls!