Hello!
- If you have the third person character blueprint open, delete the “CameraBoom”.
It will look like this, after you’ve done it:
- Select the camera and position it roughly at head position and drag it a little bit away from the face like this (My camera position: X = 30.0 cm, Y = 0.0 cm, Z = 70.0 cm).
- When you still have selected the camera, tick the option “Use pawn control rotation”:
- Play your game with your character.
[Optional]: If the character should rotate to the position your are facing (like outlast), tick the “Use controller rotation yaw” option. Like this:
I hope I could be of help.
DLG