Neck like camera

Hello!

  1. If you have the third person character blueprint open, delete the “CameraBoom”.

It will look like this, after you’ve done it:

http://prntscr.com/9p0kqa

  1. Select the camera and position it roughly at head position and drag it a little bit away from the face like this (My camera position: X = 30.0 cm, Y = 0.0 cm, Z = 70.0 cm).

http://prntscr.com/9p0lh4

  1. When you still have selected the camera, tick the option “Use pawn control rotation”:

http://prntscr.com/9p0m80

  1. Play your game with your character.

[Optional]: If the character should rotate to the position your are facing (like outlast), tick the “Use controller rotation yaw” option. Like this:

http://prntscr.com/9p10un

I hope I could be of help.

DLG