Importing FBX into UE utilizing Reallusion’s Auto Character Setup for UE4
I’m setting up the retargeting manager exactly as it should be, and pose looks identical to me but the neck specifically is getting jacked up.
Made this video showing the issue:
I have done a bunch of messing around and just cannot figure out how to fix this issue but the dev for MoveIt says it’s not an issue with Moveit.
Any help would be greatly appreciated.