nDisplay with Movie Render Queue

Hello everyone, anybody here has any experience with rendering nDisplay through Movie Render Queue?

I am struggling to find any solid documentation on this topic, tried whatever I could find but I keep failing to succeed.
We need to render out aproximately 2 minutes of content onto 7 viewports (It will be projected by around 16 projectors), we have created the nDisplay config and created the necessary viewports etc, but we are struggling with rendering.

Anybody could point me in the right direction?
Steps I have taken to place my nDisplay into MovieRenderQueue was that I just created a new sequencer and slapped my nDisplayConfig in there along with the nDisplay_Render actor that was advised to do through documentation online. Enabled “nDisplay” in Movie Render Queue and nDisplay rendering, tried to render but came up with following errors.

–Not all frames were fully submitted by the time rendering was torn down! Frames will be missing from output–

–Failed to find nDisplay RootActor–

I would love any guidance or a proper documentation that I can study up to make it work!

Thank you very much for any help.

IF you use UE5.3 RO UE5.3.1 ndisplay MRQ have BUG.Unable to render and save files. Also unable to move.