nDisplay Mesh Output Remapping not working

Hi

For 3 days now I’ve been trying to make this work:

It does not affect the output of nDisplay on nDisplay Lunch and Switchboard.

Using .obj file also has no effect.

I will add that I di turn on CPU access in the mesh as the docs suggest. Nothing.

UE version: 5.2.1 and 5.5.2.

Any suggestions? I’m making my plane in Blender and exporting with FXB and I did have some Up Axis errors but they are gone now.

I also used .obj and nothing — no effect on the output.

Please help

Thanks

Hi @LancerFive

I saw your post about a similar issue. Can you tell me what made this work for you exactly?

Thanks.