nDisplay memory usage issue

Hey,
I’m running into some weird issue (bug?) while using nDisplay on a single computer with 2 graphic cards. This is a simple setup with 1 master and 1 node, each worrking on a separate card and outputing to 1 fullHD screen. When I run the project normally it uses around 1go of RAM and doesnt move (1 level, nothing much happening except a niagara GPU system), but when I use nDisplay it starts using more and more memory until it crashes at 32gb after a few minutes.
Is this happening because I’m on a single computer and I didn’t setup something properly ? Works fine in the template level.
Thanks!
EDIT: 4.26

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Hi!
Have u find any solution for this issue? I got same issue like ur issue.
I used VS memory debug tool. It told me the ndisplay sync policy maybe cause the memory leak, but I don’t know how to solve this. :frowning_with_open_mouth:
Thanks!

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