nDisplay FPS Unreal Engine 5.0.3

I have big question about frame rate limit 60fps (default locked) on nDisplay feature.

I’ve got issues when I play sequencer with nDisplay like camera moving in City. It’s like stuttering or lagging, if sequencer moving in 60 fps or below.

I already use t.maxFPS 0, t.maxFPS 120, t.OverrideFPS 0, t.OverrideFPS 120 or change FrameRateLimit=0.000 to 120.000, everything is not working.

Please somebody helpme!!!

Hello, have you solved the issue?