I am using UE4.27.
I am trying to use nDisplay to support multiple displays, but I am getting the following error.
The error is being output when I connect.
[SwitchBoardListneter].
LogSwitchboard: Display: Client 192.168.100.23:56217 disconnected
LogSwitchboard: Display: Incoming connection via 192.168.100.23:56247
LogSwitchboard: Display: Received send file to client command
LogSwitchboard: Error: Could not find file C:\Users\Me\Documents\Unreal Projects\nDisplaySample\Config\Tags\VPRoles.ini
If you select “Start Unreal” from Switchboard with the error message, the following error message is displayed.
SwitchBoard
LogInit: Display: Loading text-based GConfig…
LogSyncServer: Display: Launch : C:\Program Files\Epic Games\UE_4.27\Engine\Binaries\Win64\UnrealMultiUserServer.EXE -CONCERTSERVER=nDisplaySample_MU_Server -ConcertClean -UDPMESSAGING_TRANSPORT_UNICAST=192.168.100.23:9030 -UDPMESSAGING_TRANSPORT_MULTICAST=230.0.0.1:6666
[2022.07.13-02.59.24:406][ 0]LogSyncServer: Display: Launch : C:\Program Files\Epic Games\UE_4.27\Engine\Binaries\Win64\UnrealMultiUserServer.EXE -CONCERTSERVER=nDisplaySample_MU_Server -ConcertClean -UDPMESSAGING_TRANSPORT_UNICAST=192.168.100.23:9030 -UDPMESSAGING_TRANSPORT_MULTICAST=230.0.0.1:6666
[2022.07.13-02.59.24:425][ 0]LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
[2022.07.13-02.59.24:425][ 0]LogUdpMessaging: Initializing bridge on interface 192.168.100.23:9030 to multicast group 230.0.0.1:6666.
[2022.07.13-02.59.24:426][ 0]FUdpSocketBuilder: Failed to bind UdpMessageUnicastSocket to 192.168.100.23:9030
[2022.07.13-02.59.24:426][ 0]FUdpSocketBuilder: Failed to configure multicast for UdpMessageUnicastSocket (loopback: 1, ttl: 1)
[2022.07.13-02.59.24:426][ 0]FUdpSocketBuilder: Failed to create and initialize socket UdpMessageUnicastSocket (last error: 0)
LogUdpMessaging: Error: StartTransport failed to create unicast socket on 192.168.100.23:9030
[2022.07.13-02.59.24:427][ 0]LogUdpMessaging: Error: StartTransport failed to create unicast socket on 192.168.100.23:9030
LogSyncServer: Display: Multi-User Editing Server Initialized (Name: nDisplaySample_MU_Server, Version: 4.27, Role: MultiUser)
[2022.07.13-02.59.24:441][ 0]LogSyncServer: Display: Multi-User Editing Server Initialized (Name: nDisplaySample_MU_Server, Version: 4.27, Role: MultiUser)
SwitvhBoardListener
LogSwitchboard: Received start command: Received start command
LogSwitchboard: Display: Received start command LogSwitchboard: Display: Received start command Started process 19472: C:\Program Files\Epic Games\UE_4.27\Engine\Extras\ThirdPartyNotUE\cwrsync\bin\rsync.exe /cygdrive/C/Users/Mari Kaiya/Documents/Unreal Projects/nDisplaySample/Saved/Logs/node_left.log rsync://192.168.100.23:873/device_logs/
LogSwitchboard: Display: Process exited with returncode: 10
LogSwitchboard: Display: Process exited with returncode: 10 Output: Process exited with returncode: 10
Output: rsync: [sender] failed to connect to 192.168.100.23 (192.168.100.23): Connection timed out (116)
rsync error: error in socket IO (code 10) at clientserver.c(137) [sender=3.2.3].
???2o?%.
I have browsed to C:\UsersͤMU_DocumentsͤUnreal ProjectsͤnDisplaySampleͤConfigͤTagsͤ in Explorer and VPRoles.ini does not exist.
Do I need to create it?
If so, please tell me how to create it.
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