Hi all,
I just noticed that everything under nDisplay’s ClusterEventListner Blueprint is not fired in Game mode, while Play In Editor mode and packaged EXE work well.
Does anyone know how to get this worked?
Hi all,
I just noticed that everything under nDisplay’s ClusterEventListner Blueprint is not fired in Game mode, while Play In Editor mode and packaged EXE work well.
Does anyone know how to get this worked?