ndisplay and udp

Hey.I have recently been working on a project that controls the movement of a projected character via UDP.But recently i’ve met some problem.i used a udp module which write by myself.In ndisplay module,my main node can work correctly.But the nodes which stand for the projections don’t work properly.It’s normal when it’s initialized.,There’s content on all screens.,But the screens except for the main control don’t move.,Stopped at the initial position.。 Like you, I used a “tick” call to set the position to update my actor, but this only works in the master, and it feels like the rest of the nodes are not getting the signal. I don’t know the underlying logic of ndisplay, but it should be a copy of the main node. If the rendering logic is like this, the rest of the slave nodes should also be synchronized, and I don’t know how to solve this problem now. Hope to get your valuable experience.