Hello!
I’m using nDisplay to do a 3 screen interactive installation with sound. When I launch nDisplay with Switchboard, the screens render correctly, but the sound I’ve added to the game doesn’t play.
Can nDisplay ‘play’ sound from the game live? If no, is there a simple work around to ‘sync’ live sound effects with the projection mapping?
Thank you,
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Ok it’s playing sound now - but I have no idea why nDisplay will play sound effects sometimes and not others, and I’m not finding helpful info online.
If anyone could help me understand this a little better so I can problem shoot for the installation, I would greatly appreciate it!
Hello, running into this same issue. Wondering if you found a solution?
Thanks!