nDisplay and Blueprint Camera

Hello community,

I have a viewport in nDisplay which is connected to an ICVFX Camera. With a CineCameraActor which is connected to a Vive Tracker nDisplay works great.
However, for my project I need a CineCameraActor Blueprint because I need to make some adjustments.
But with a Blueprint Camera nDisplay doesn’t work anymore and the movement of the camera is not transmitted.
Does anyone have a solution for this?

Thanks a lot!

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