NDisplay ActorSyncParent Not working

Hello all,

I am working on a project in UE5.0 using the City Sample Demo with Ndisplay I am having issues getting traffic to sync across my cluster. I have tried using the ActorSyncParent component and attaching it to each sandbox vehicle blueprint, but it doesn’t seem to be working. The same vehicle will make a different turn at each intersection on each node in my cluster.

Any advice would be greatly appreciated.