I’m making a mini third-person shooter game. So I tried adding a enemy that uses AI. But my NavMeshBound is not working. What I mean is when I press “P” nothing happens so when I make a new project and do it again. It still doesn’t work.
Place the nav mesh, then press G, the press P?
still nothin
Looks ok.
I guess you could try verifying the engine?..
still nothing
I’m just checking, did it ever work for you?
nope
How about?
i clicked on it . It said navigation build completed tried pressing “p” again. Well still didnt work
And you’re just pressing the ‘p’ key, not control or shift etc?
i clicked everything still nothing
One last thing.
Use this console command
ShowFlag.Navigation 2
Then click once in the viewport and then hit P.
Still nothing. If you cant help anymore. Thanks!
No idea… One last thing.
It’s this you’re placing, right?
( sorry gotta check everything )
can you check the collision on the objects.
yes
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How tho?? sorry im a beginner