Hi,
quick question from a novice unreal dev.
in my top down project i have a nav mesh bounds volume in my world/level. On game start i attach the nav mesh volume to my player character.
Every two seconds i realign the navmesh bounds volume to my player position. It works as intended until my player character moves about 4500 units away from startposition. then it will not realign anymore. I can see with
enabled that the nav mesh is still registering input from BP characters, but it will not realign anymore.
Is there a limit to nav mesh positioning that i’m not aware off? Or something completely different that hinders the navmesh bounds volume to be moved to a new position.
thanks in advace,
Peter