Hi, I was trying to add in navmesh for character navigation and it mostly works but the navmesh volume simply refuse to paint over the area as shown no matter what I changed, mesh properties or navmesh cell size etc.
Hey @ychiang6!
That’s interesting, hav eyou tried just moving the navmesh slightly to make it redraw?
Have you tried deleting the navmesh and creating a new one?
It looks like it is going over places that shouldn’t have a floor- is there an invisible collider serving as the floor that needs to be altered?