Navmesh Generation abruptly stops on Landscape


Firstly I am using UE5, and World Partition.

I’m trying to add a Nav Mesh Bounds Volume to my level so that it will generate on my landscape. The odd thing is that the generation just doesn’t happen on two of the landscape sections specifically.

You can see from that picture that the mesh is being generated on all the landscape surrounding those two sections that aren’t doing it for some reason. The only things within those sections that are generating navmesh data are the static meshes.

I don’t actually want to generate nvamesh for the whole landscape, but the part I do want to generate happens to lie in those two sections.