On this stream, Ian Shadden will be showing possible solutions for common NavMesh scenarios. Specifically he’ll be talking about navigating through “solid” objects such as doors (unlocked and locked), and getting an AI Character to take a lift.
Tuesday, November 1st @ 2:00PM ET Countdown]
Feel free to ask any questions on the topic in the thread below, and remember, while we try to give attention to all inquiries, it’s not always possible to answer everyone’s questions as they come up. This is especially true for off-topic requests, as it’s rather likely that we don’t have the appropriate person around to answer. Thanks for understanding!