Hello, sorry if this is a dumb quesion, but I’ve looked almost everywhere and I can’t seem to find anything to help me fix this problem.
I can’t get the Navmesh Bounds Voume to work in this new level I’ve created. It works in the default 3rd Person Map. Is there some kind of setting I have to change?
Hi, thanks for responding. The “P” is pressed, it isn’t showing green for some reason, and I have “BlockAll” on Collision Presets if that was what you were talking about.
Oh definitely don’t have a collision on the navmesh volume.
I mean the surface you want to put the navmesh on needs to have collision! It probably doesn’t if no green is showing up and it’s inside the NavmeshBoundsVolume.
You may have changed a setting somewhere that’s hurting it, so I would say just make a new NavmeshBoundsVolume fresh. Make it very big, just so there’s no way it’s an optical illusion.
With all settings at default, there is not a reason it shouldn’t show a green mesh… You haven’t changed any nav settings in the project files menu, have you?