Bug 1
Navmesh is not being generated on brush components. I have a couple testing levels where I use brush boxes for floors. I checked the different levels and it is only generating on static meshes. I double checked and it is working in 5.4.4.
This bug has been driving me insane to no end. Everytime I load my project I have to move a brush and rebuild because the navmesh doesn’t generate on load. I get that BSP’s are just building blocks meant to block out a level, but this really needs to be fixed.