I have an issue with a navMeshBound Volume.
I have a NavMeshBound Volume in a landscape. When I launch my game in UE editor is all ok. Also I have a main menu and when I launch the game from this menu my IA works perfect in my NavMeshBound.
The problem appears when I try launch the game in my smartphone. If I launch the level that contents the NavMeshBound my AI works good. But If I launch the game since the main menu and I click on play button the AI doesn’t do anything.
I tried move the NavMesh a bit for make a rebuild but didn’t work.
I’m using android 5.1.1. and UE 4.14.3
Note: I started my project in UE 4.13 but I had to update to UE 4.14.3. I deleted the project in my PC and I downloaded it from my GitHub repository and open the project again with UE 4.14.3
Thanks and best regards!