FREE FOR A LIMITED TIME — COMMUNITY TESTING RELEASE
Surface Studio is a Substrate master material and dedicated material-authoring workspace for Unreal Engine 5.8. Build layered surfaces, assign textures and adjust ordinary parameters live in a clear, organized editor interface.
Seven modes: Opaque, Glass, Car Paint, Skin, Foliage, Water and Media.
Use the UI from Tools > Surface Studio.
REQUIREMENTS: Unreal Engine 5.8 on Windows Win64, DirectX 12 / Shader Model 6, and Substrate enabled. Required built-in engine plugins: PythonScriptPlugin (Python Editor Script Plugin), EditorScriptingUtilities (Editor Scripting Utilities), and GeometryScripting (Geometry Script). These editor dependencies are declared in SurfaceStudio.uplugin. The workspace and baking tools run in the editor; authored materials do not require Python at runtime.
The included overview uses studio lighting and neutral defaults. Imported demonstration image maps are not bundled; assign your own textures for foliage, detailed dirt, media, parallax and car-paint flakes.