Hello. I am a Korean and I think my English is not good enough have a discussion like it yet.
But I am start to writing it because I’d love to join this nice community and hear the voices of nice and passionate developers.
Anyway, my issue is this. As you knows, Many Apps involved with 3D are using diffrent navigation systems.
Personally, I used 3ds Max, Source Engine, UDK, Unity, Mudbox, and Marmoset toolbag. But, when I use each apps, I am often confused to navigate it.
Maya and Max have diffrent keys for navigation, and many Engines also have diffrent navigation keys.
But very fortunely, Autodesk is giving some solution for this from 2013version of their apps. For example, in Mudbox, the users can select navigation keys which are same with Max or Maya.
I think it was great idea people to be familiar with the apps.
Actually, it is quite old problem for artists I know. But Epic can solve this problem for this new and fantastic tool I belive.
at last, I’d love to say Thank Epic games for making this nice engine and share it with unbelivablely cheap price.