You can see that the naviagion is not updated, and i dont see a way to update it unless i set it to dynamic, but the level wil be much bigger wich makes is alot harderd to do.
Hi, I was wondering if you have an issue where your navmesh disappears when a level is loaded into your persistent level. I’ve followed all the instructions from the above-mentioned post and I’ve gotten my navmesh to generate and save the data. I can even unload and reload the streaming levels and it’s fine. However, when I save and close my persistent level, open a different level in the editor, and then re-open the persistent level I originally saved, my navmesh disappears when I load the streaming levels. Being able to cache my navmesh would be amazing, but it’s starting to look like it’s impossible when using streaming levels.