NavBoundsVolume is different in the same level by different level openning method.

Hey, thank you for browsing. Now I face a problem.

this is NavBoundsVolume in level editor.


I run program directly.

NavBoundsVolume size is normal.

but when I open level in startmenu, NavBoundsVolume size is wrong.


As we can see, NavBoundsVolume is not covered where my charactor is lying.
What is wrong with it? :confounded: :confounded: :confounded: