Guys, can you help? I’m trying to spawn bushes using a bounding box with a random point on the nav mesh. I understand that if I push the box below the landscape, I’ll get zero coordinates on the nav mesh, because the randomly generated point below the nav mesh will return an error and, as a result, a zero point. I’m trying to limit this with a branch, but still, I end up getting a spawn at the zero point on the nav mesh.


